The Monday letters page is impressed by PS5 Power Saver mode and what it could mean for a new portable, as another reader praises Silent Hill f.
Games Inbox is a collection of our readersâ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk
Hero arc
I donât know how many other people played the beta over the weekend, but I really enjoyed Arc Raiders. I havenât really played many extraction shooters before, because they always seemed very hardcore, but this was actually a lot of fun. Youâve still got the problem that a successful match, in terms of shooting people, can still be a failure if you donât handle the objectives properly but I appreciate how that gives a different feel to the game.
I think it could probably have done with a clearer setting, because I donât know whatâs going on or if it even has a story, but thatâs obviously not very important in this sort of thing.
I donât know whether itâll have any staying power, because thatâs very hard to predict with these sorts of things, but Iâm interested in buying the final game now. I guess thatâs what a beta is all about, so from that perspective it was a definite hit, at least for me.
Johnson
Welcome downgrade
This Power Saver mode is very interesting to me. Itâs obvious Sony would never make something like that just for the environment. Not only is there no profit in it but theyâre keeping it virtually a secret and most gamers arenât going to want to use it anyway, so itâs not going to make any difference to anything.
However, use that same tech in a new portable and suddenly you have an answer to how Sony can get PlayStation 5 games to work on a handheld. I donât know how far the technology can go but maybe even PlayStation 6 games can be squeezed on in the same way.
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Itâs a long time since Sony has done anything really interested with hardware but this has got me pretty excited. I expect it to be announced next year at this point.
Tolly
Young whippersnappers
I thoroughly enjoyed Saturdayâs Readerâs Feature about being an older gamer. Iâve had many conversations with younger gamers who donât know anything about the classics games that I used to talk about, while they were buying full price new FIFA instalments every year despite the only difference often being a few players changing clubs.
Maybe for a while some of us GC regulars can end our letters with our top three games ever?
Adams6legend
Top three: Donkey Kong Country, Zelda: Ocarina Of Time, and Resident Evil 1 remake
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Nostalgia only
RE: Mighty Morphin Power Rangers: Ritaâs Rewind. I have been waiting for this to reduce in price for the physical version and picked up the collectorâs edition of off Amazon for a decent price.
Your review didnât really like it, but I think you hit the nail on the head when you said you donât know Power Rangers, so you didnât really get it. I grew up on the originals, and this game is just pure nostalgia â the Green Ranger, Goldar, Zords, Megazord with the famous music, Rita and they even have the Bulk and Skull music. It is just a fanâs dream. My only criticism is that they didnât have Lord Zedd but I still loved it.
I see there is a He-Man game on the way, but I watched the cartoon in the 80s but it is too long ago so I will skip â doubt I will get the nostalgia feeling.
Simon
GC: But the He-Man game actually looks like it could be good? And we never liked the show or the toys.
Lacking character
These PokĂ©mon Legends: Z-A quotes from the NPCs are hilarious, but I would love to know whether theyâre intentional or not. Seems to me thereâs three options and the first is the most likely: they didnât have the time or manpower to check, they are super naĂŻve and didnât realise, or their writers were bored and wanted to have some fun.
I may end up getting the game, but I do feel that PokĂ©mon has the least interesting storytelling of any Nintendo game (and, yes, I know itâs not technically Nintendo). I know theyâre aimed at kids but look at the Paper Mario games and thereâs a world of difference.
Voice-acting would also help, as I feel there are very few memorable characters in any of the PokĂ©mon games. If they didnât appear in the anime theyâre basically personality-free robots and thatâs such a waste of an opportunity.
Taylor Moon
Award bait
Interesting review of Keeper but seeing as I donât have Game Pass anymore itâs not a game I can ever imagine myself playing. I see itâs not on PlayStation 5 yet and I have a feeling it probably never will be. Itâs obviously not something thatâs going to sell a lot but I imagine it was probably greenlit specifically to be a Game Pass game. Kind of the video game equivalent of Oscar bait, where Microsoft could point to it as proof that they have critical darlings too.
I do wonder whether that would still happen if it was going to be pitched today. Now that Game Pass is only day one on the most expensive tier do things like this and Pentiment have a use to Microsoft? Nobodyâs going to join Game Pass to play them and if people are joining for big name games like Call Of Duty is there any need to fill the line-up with what are essentially first party indie games?
Itâs hard for me to comment on, since I donât have an Xbox anymore, but I do think it would be a shame if Microsoft stopped indulging developers like this. I donât think something like Keeper is going to get made unless itâs a big, rich company trying to prove a point, so when youâre owned by Microsoft they suddenly become the only option.
Gimble
Thoughtful scares
Completely agree with the Readerâs Feature on Silent Hill f. Itâs my game of the year and I think a really positive step forward for both horror gaming and Konami. Horror movies are really big at the moment and most of the big ones have something to say, and Iâm really glad that video games are starting to do that too.
The days of Friday the 13th and Nightmare on Elm Street are long over and modern horror movies are usually more intelligent and thoughtful than any other mainstream films. That doesnât mean they canât be fun too, or that shlock is out entirely, but Iâm glad weâre going things like Silent Hill f as well.
Blinky
Guaranteed hit
Itâs way too early to be saying that Call Of Duty is in serious trouble, like that ex-developer was, but I do find it interesting that while FIFA/EA Sports FC and Call Of Duty have been the two unstoppable juggernauts of gaming for decades now we are starting to see a wobble in them both.
EA Sports FC 25 didnât sell anywhere near what EA wanted and itâs going to be very interesting to see if this yearâs game does any better. If it doesnât then thereâs going to be real trouble, but even if itâs better but still lower than normal, that is quite a shift.
Then what happens if Call Of Duty has the same thing happen to it? Both these games are too big to just disappear overnight but if they slowly start bleeding out over the next few years that is going to be something to see, especially as itâll create a kind of power vacuum where there are no more guarantees about what will do well.
Well, thereâs GTA. I donât think anyone is going to pretend that GTA 6 isnât going to be massive, as usual, but one of those comes round only very rarely, so itâs an exception to the rule.
Will we see a new football game arise? Will Battlefield take over as the top military shooter? Or will we see something completely new step in and become the guaranteed hit? I donât imagine itâll be anything interesting but remember that things like Need For Speed and Tomb Raider used to be the equivalent of what these two games are now. Nothing lasts forever.
Korbie
Inbox also-rans
Just finished Ghost Of YĆtei and Iâll say I really enjoyed. I get the complaints, about it not doing anything new, but they really werenât a problem for me, loved the whole thing.
Pinar
Very with another great Switch deal.
Mark Matthews
GC: 99p is 99p.
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It’s great to see discussions around new games like Arc Raiders and the excitement surrounding the PS5. It’s always interesting to hear different perspectives on how well a beta meets expectations. Looking forward to more insights from the community!
I completely agree! The buzz around Arc Raiders has definitely sparked a lot of interest in its unique gameplay mechanics. It will be interesting to see how Embark Studios builds on player feedback from the beta.
Absolutely! The unique blend of cooperative gameplay and a focus on environmental storytelling is really intriguing. It will be interesting to see how they expand on these elements in the final release.
I completely agree! The cooperative gameplay really enhances the experience, and it’s interesting how the environmental storytelling adds depth to the missions. It encourages players to explore and engage with the world in a more meaningful way.
I completely agree! The cooperative gameplay really enhances the experience, and it’s interesting how teamwork can change strategies mid-game. It definitely adds a layer of depth to the overall fun!
I completely agree! The cooperative gameplay really enhances the experience, and it’s interesting how the game encourages teamwork to tackle challenges. I also noticed that the environment design adds a lot to the overall immersion, making each mission feel unique and engaging.
I completely agree! The cooperative gameplay really enhances the experience, and it’s interesting how it encourages teamwork and strategy among players. Plus, the graphics and environment design add a lot to the immersion, making each session feel unique.
I completely agree! The cooperative gameplay really enhances the experience, and it’s interesting how it promotes teamwork in tackling challenges. Plus, the diverse environments add a unique twist to each mission, making it feel fresh every time you play.