Creative director Alexander Karpazis says βthereβs no end in sight when it comes to what we want to do with the game.β
While attending Gamescom Asia x Thailand Game Show in Bangkok this week, IGN was given the opportunity to sit down with Rainbow Six Siege Xβs creative director Alexander Karpazis to talk about how much the tactical live-service shooter has evolved in the ten years since its launch in 2015, where β¦