Permit me to take you on a journey back to 1994. As I’ve mentioned before, it was the year my parents finally relented (after a whole lot of nagging about how vitally important Microsoft Encarta would undoubtedly be to my future career prospects) and the benevolent PC gods squatted upon our household to birth a 486 DX2/66 into the world. But of course it was never about Encarta. Within days, I’d developed an insatiable hunger for PC gaming mags, poring back and forth through increasingly dog-eared pages as a hitherto unimagined world of digital wonder presented itself. LucasArts’ Sam & Max: Hit the Road was my inaugural purchase, slowly ballooning to include the likes of Theme Park, The 7th Guest, and Myst. But one game I never quite got around to playing was Simon the Sorcerer.

